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Remastered versions of all the classic locations.New quests and Events on Stories locations.All locations from TWoM Stories added to the original game.In short words - that means you can now experience lots of never-seen-before playthroughs and struggle with new challenges. This War of Mine: Final Cut contains all the updates and free expansions released so far and introduces not only a new scenario but also expands all scenarios with the locations known from Stories DLCs - even if you don’t own those. Now, honoring the 5th anniversary of the original release, 11 bit studios proudly presents to you This War of Mine: Final Cut. Numerous updates and expansions have broadened the experience and filled it with more shades and tonalities of hard civilian existence during wartime. This War of Mine has been giving you a thrilling experience of living through the war as a civilian for five years since its release. However, all stories must come to an end. In my case was "1355265191 Better Stacking Items".Ħ) The Mods.It has been a long road. The _common files have to be loose inside "Documents\This War of Mine\Mods", not contained in a folder.Ĥ) Paste the _common datas renamed (1355265191_common.dat, 1355265191_common.dat_items.dat, 1355265191_common.idx ) inside the (Documents\ This War of Mine\ Mods) folder.ĥ) Erase the unzipped mod folder that contained the _common files. The unzipped Mod being inside a folder was the problem.
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Example (for me):ģ) But when I entered the game, it said that the mod was enabled but not loaded. The first one to place the downloaded mod (literally comes with the game), and the other one that IS the mod.Ģ) I renamed the _common files with the (in my case) "1355265191" mod number, and added to the mods.list file: 1355265191|Stacking|Nodescription|enabled|local like the tutorial said. (FOOLPROOF)ġ) At first, I had the _common files situated in the unzipped downloaded mod folder, wich was inside: (Documents\This War of Mine\Mods). SOLUTION TO THE "NOT LOADED" PROBLEM (STEP BY STEP).
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